| C1.WPF.DX.4 Assembly > C1.Util.DX.Direct2D Namespace > Mesh Class > Create Method : Create(RenderTarget,Triangle[]) Method |
'Declaration Public Overloads Shared Function Create( _ ByVal renderTarget As RenderTarget, _ ByVal triangles() As Triangle _ ) As Mesh
public static Mesh Create( RenderTarget renderTarget, Triangle[] triangles )